About the FUSE category
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0
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653
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September 17, 2021
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How to render pointcloud-no image
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7
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180
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May 5, 2025
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Installing Fuse
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1
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71
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April 22, 2025
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Rec709toRGB and
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1
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49
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April 5, 2025
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Several Source into One ComputeStage
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5
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120
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April 3, 2025
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Particle system low FPS
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2
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54
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March 27, 2025
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Fuse framerate drop
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3
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68
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March 27, 2025
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Incorrect size in bytes of the ShaderNode<Boolean>
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1
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50
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March 21, 2025
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Leaking ViewerID objects
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5
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53
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March 20, 2025
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Kinect RGB Offset
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3
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73
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March 19, 2025
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How to use 2 different 'simulation Stages' with two 'Particle systems'?
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5
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186
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March 18, 2025
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FUSE help files/simplification
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2
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67
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March 10, 2025
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Coloring particles from blobs
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1
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76
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March 4, 2025
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Make VL.Fuse for dumbs
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6
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281
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March 3, 2025
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Lines from list of list of points
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0
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51
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February 14, 2025
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NRT Texture Writer Stride/Fuse DropFrames
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3
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547
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February 10, 2025
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How to draw a surface with material from a Compute System?
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7
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113
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January 26, 2025
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Problem with particles Fuse
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3
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128
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January 23, 2025
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SDF + Raymarch (material) issue with normals
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4
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105
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January 13, 2025
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‘For (fuse)’ cannot pass boolean values through a BCP
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0
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22
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January 3, 2025
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Finding 'minimum' and 'maximum' position of particles (or finding the bounding box using a compute shader)
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2
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81
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November 29, 2024
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Couldnt find a suitable serializer for fuse.shadernode
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0
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47
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November 19, 2024
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Random value per particle per frame
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2
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81
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November 6, 2024
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Post fx + custom fx
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3
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155
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August 12, 2024
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Particle systems + custom vector field + FUSE
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8
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1893
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August 8, 2024
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Using an SDF as a vector field / particle wipe
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5
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449
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August 5, 2024
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CheckCollision Performance
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1
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102
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July 31, 2024
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Compute System Bug
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2
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133
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July 15, 2024
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Fuse.VAT Extension including examples for Vertex Animation Textures (VAT) inside VL.Fuse
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9
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1474
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July 10, 2024
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Shader Description for Newbees
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3
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195
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June 25, 2024
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