About the bug category
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0
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195
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September 17, 2021
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Couldnt find a suitable serializer for fuse.shadernode
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0
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66
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November 19, 2024
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Installing Fuse
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1
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79
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April 22, 2025
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Fuse framerate drop
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3
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69
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March 27, 2025
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Incorrect size in bytes of the ShaderNode<Boolean>
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1
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51
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March 21, 2025
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Leaking ViewerID objects
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5
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53
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March 20, 2025
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Problem with particles Fuse
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3
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129
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January 23, 2025
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‘For (fuse)’ cannot pass boolean values through a BCP
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0
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22
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January 3, 2025
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Compute System Bug
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2
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133
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July 15, 2024
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Error message on opening file
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1
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112
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May 22, 2024
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Default value does not work on Switch (Fuse.Control)?
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0
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102
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April 16, 2024
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Patch stops when adding certain nodes
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1
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219
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March 21, 2024
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The "Convert an SDF to a Mesh" example is broken
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0
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172
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January 13, 2024
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The FlipBookUV node is broken for non-square layouts
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2
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266
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January 11, 2024
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[Solved] Unpacking Fuse gives an error
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2
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372
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November 2, 2023
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Can particles be reflected according to the angle of the collider?
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1
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316
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October 25, 2023
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DispatchThreadIdX does NOT work
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4
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358
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August 23, 2023
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Connecting generic nodes directly to a ShaderNode input causes an exception
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1
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299
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May 2, 2023
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FUSE doesn't work (SOLVED)
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1
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487
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January 30, 2023
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Particles ignore lifetime
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1
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422
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April 1, 2022
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Skybox light background makes particles dissapear
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1
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442
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March 23, 2022
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Help Patch Broken?
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2
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354
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March 12, 2022
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Some nodes hide render windows
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4
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777
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November 10, 2022
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Error message when loading examples in vl.fuse 0.1.5
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2
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553
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October 27, 2021
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CircleSDF in forEach loop
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2
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387
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September 29, 2021
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FUSE Typo in the sdsl code
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1
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340
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September 28, 2021
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SDF scale to stride models
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3
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627
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September 24, 2021
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