Hi,
I am trying to make SDF effector for fluid, that is directed into the center of SDF (for example sphere sucking in fluid)
Based on this:
I think the solution should look something like this:
However the fluid is mostly static, reacts when I move/scale the spehreSDF, but not constantly when its just static. What am I missing? Is there a good way how to debug/visualize fluid operators?
Thanks!

