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Particle system low FPS
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2
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97
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March 27, 2025
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Fuse framerate drop
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3
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99
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March 27, 2025
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Incorrect size in bytes of the ShaderNode<Boolean>
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1
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65
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March 21, 2025
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Leaking ViewerID objects
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5
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69
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March 20, 2025
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Kinect RGB Offset
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3
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116
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March 19, 2025
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How to use 2 different 'simulation Stages' with two 'Particle systems'?
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5
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234
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March 18, 2025
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FUSE help files/simplification
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2
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104
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March 10, 2025
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Coloring particles from blobs
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1
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120
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March 4, 2025
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Make VL.Fuse for dumbs
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6
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366
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March 3, 2025
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Lines from list of list of points
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0
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74
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February 14, 2025
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NRT Texture Writer Stride/Fuse DropFrames
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3
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591
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February 10, 2025
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How to draw a surface with material from a Compute System?
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7
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166
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January 26, 2025
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Problem with particles Fuse
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3
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160
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January 23, 2025
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SDF + Raymarch (material) issue with normals
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4
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152
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January 13, 2025
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‘For (fuse)’ cannot pass boolean values through a BCP
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0
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27
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January 3, 2025
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Finding 'minimum' and 'maximum' position of particles (or finding the bounding box using a compute shader)
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2
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131
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November 29, 2024
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Random value per particle per frame
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2
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130
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November 6, 2024
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Post fx + custom fx
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3
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186
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August 12, 2024
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Particle systems + custom vector field + FUSE
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8
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2018
|
August 8, 2024
|
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Using an SDF as a vector field / particle wipe
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5
|
499
|
August 5, 2024
|
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CheckCollision Performance
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1
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116
|
July 31, 2024
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Compute System Bug
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2
|
162
|
July 15, 2024
|
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Fuse.VAT Extension including examples for Vertex Animation Textures (VAT) inside VL.Fuse
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9
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1596
|
July 10, 2024
|
|
Shader Description for Newbees
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3
|
238
|
June 25, 2024
|
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VL.Fuse first problems
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|
12
|
410
|
June 13, 2024
|
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Performance with Fuse's DrawShaderGraph in a loop
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2
|
163
|
June 5, 2024
|
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FallOff Force_effect With SDF
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1
|
257
|
May 2, 2024
|
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Error message on opening file
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1
|
125
|
May 22, 2024
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Help needed with GPU Buffers in Fuse (For and/or ComputeBuffer)
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8
|
808
|
May 21, 2024
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SDF: trimmed "path segments" going in circles
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1
|
158
|
May 16, 2024
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