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Fuse Particles disappear after a short while
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4
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361
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March 8, 2024
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Pointcloud from VL.PLY in Fuse
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41
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2727
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February 23, 2024
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Pointcloud in gamma
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0
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263
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February 17, 2024
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Ply pointcloud
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2
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222
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February 14, 2025
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Error simulationstage
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5
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249
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February 7, 2025
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Creating a custom 3D SDF generator / fractal
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2
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435
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February 5, 2024
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VL.Stride.TextureFX missing
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4
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371
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February 4, 2024
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Looping over elements
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0
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200
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January 28, 2024
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First steps in FUSE
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4
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252
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January 22, 2024
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The "Convert an SDF to a Mesh" example is broken
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0
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192
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January 13, 2024
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Continued from Chat: How to attach text/words to Fuse particles
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24
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730
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January 11, 2024
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Unify the use of UVs in the Sprite variants
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1
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244
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January 11, 2024
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The FlipBookUV node is broken for non-square layouts
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2
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283
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January 11, 2024
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Vectorfield with custom texture (Fuse)
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1
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328
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January 3, 2024
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Error Message in Fuse
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1
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194
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December 18, 2023
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Example for the use of billboard like particles
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0
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211
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December 16, 2023
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VL.Fuse Particlesystem in Mac
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2
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309
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November 27, 2023
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Something wrong when I want to use FUSE in gamma 5.0
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8
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1085
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November 22, 2023
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FUSE quad geometry primitive
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3
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342
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November 22, 2023
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Kinect Point Cloud as Particle Emitter
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2
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345
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November 8, 2023
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[Solved] Unpacking Fuse gives an error
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2
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382
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November 2, 2023
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Can particles be reflected according to the angle of the collider?
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1
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324
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October 25, 2023
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Optical Flow Port
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12
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1884
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September 30, 2023
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How to use sdf's as bounding boxes for forces?
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3
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397
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September 7, 2023
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Particles as emiters?
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1
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401
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September 3, 2023
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Reset/Kill Particle System
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4
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625
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September 1, 2023
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SpriteRenderer with Texture Input
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1
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655
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June 8, 2022
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DispatchThreadIdX does NOT work
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4
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370
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August 23, 2023
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Smoothstepping a procedural noise mask
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0
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316
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June 19, 2023
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Foreach Loops in Fuse
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3
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430
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May 28, 2023
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