Hey ho, I try to use VL.Fuse but I can’t even use simple IO Boxes because they give me the Float32 is no ShaderNode!
I tried it in gamma 6.7 and in the 7 preview!
same here… Did you solve it?
What version of Fuse? What version of vvvv? Did a quick check with latest preview of vvvv and 1.0.3-beta06 of Fuse and all good.
in gamma 6.7, I have no shadernode in vector3, bool, float, integer… (most of them used in help patches)
in gamma 7, the help patch doesn’t open at all although it says it is…
maybe you are using an outdated preview? in older versions you had to use “gpuIN” or similar for connecting gamma float to shader float
assuming it is the same issue as solved over here? Gamma 7.0 help browser - how to : they don't open? - #2 by joreg


