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Intersect Box/Sphere Stride with Physics
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1
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79
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June 3, 2026
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Gamewindow SetPosition inaccurate
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1
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45
|
June 2, 2026
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Spout does not work properly after export
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3
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105
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June 1, 2026
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Persistent Node Browser option
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5
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210
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May 31, 2026
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Stride Physics seems to be broken in version 7.2
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1
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76
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May 29, 2026
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Sprite / Particle generator design pattern
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27
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296
|
May 27, 2026
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Adaptive - Common Language Runtime detected an invalid program
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3
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116
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May 27, 2026
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Flocking in VL
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6
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241
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May 26, 2026
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GameAudioPlayer in Spread
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3
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83
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May 22, 2026
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AudioPlayer improvements
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27
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510
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May 21, 2026
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Export App on Mac
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4
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84
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May 20, 2026
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Dotnet path can't be found (win 10)
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2
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54
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May 20, 2026
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Extending RPLidar resolution
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14
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354
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May 19, 2026
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Crash with NaN
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1
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53
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May 19, 2026
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FFT [Audio.Analysis] does not recover with smoothing > 1
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1
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61
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May 19, 2026
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VL.Devices.RPLidar - Access to the path 'COM11' is denied
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2
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122
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May 18, 2026
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Camera for live visuals
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3
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141
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May 15, 2026
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Accesing points from an animated mesh imported as Alembic
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0
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43
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May 11, 2026
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OSC receiver in export Application
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2
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37
|
May 11, 2026
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Render the same entity to multiple SceneWindow / (RootScene)
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12
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169
|
May 8, 2026
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Opening Library Nodes
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2
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45
|
May 8, 2026
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How to implement sample-accurate timing?!
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1
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80
|
May 8, 2026
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Seting a Pad inside an If block
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3
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104
|
May 5, 2026
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Lag with Unicast sACN using VL.sACN
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16
|
165
|
May 3, 2026
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Interactive displays on a budget
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1
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97
|
May 1, 2026
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In Skia, the window does not switch to full-screen mode correctly when the scale is set to more than 100%
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0
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52
|
May 1, 2026
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RectContainsPoint Negative Parameter Bug
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3
|
97
|
April 30, 2026
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Public Channel browser hides channels if one starts with [0] or /
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0
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37
|
April 30, 2026
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Channel struct value null case
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0
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37
|
April 29, 2026
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Midi problem
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17
|
376
|
April 29, 2026
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