VL.Stride and Rigged Models

Hi all :-)

I’ve working out how to get models loaded and animated in Stride and how to start playing with bones. Enclosed are 2 Stride projects, an example patch with 4 demos and a little library called ‘StrideBoneTransformingUtil’.

StrideBonesDemo_1
StrideBonesDemo_2

There are some hacks where a proper Stride process should be but feel free to take a peak. I’ll have some things to say about it during next week’s meet up. Join in the conversation ;-)

Hayd

Stride-Skeleton_Proj.zip (7MB)

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Hi, I tried your examples with gamma 2021.4 preview, but nothing seems to work. Do you have any tips how to make it alive again? Thanks!

@StiX what was the error? (I checked with preview 0628, seems okay) but maybe its a file path issue rather than a anything else.

Hey, any chance to upload the files again? The link is already expired unfortunately.

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+1 can we get easy rig in vvvv ?

hey,
there is a WIP repo with the mentioned previous attempts on skeleton/rig.

there is also an old forum post here

I mean this .zip - any chance to upload it again @Hadasi?

Hi @chk, the GDrive got deleted by my old uni, so I’ll look for it on some old PCs/drives, but it could be lost

Found it (Phew!).
@manuel, @circuitb and @chk I haven’t checked i

though, and there was a file that was maybe updated 4 months later. I can take a look later but I hope this will still work: Stride_Skeleton_Proj.zip (6.9 MB)

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Thank you!