Steinberg ASIO Driver not supported

I’ve installed one of the industry standard ASIO drivers, and it looks it’s not supported by vvvv

I get this error and weird settings in the VL.Audio.Configuration

ArgumentNullException: "Value cannot be null. (Parameter 'path')"
    ParamName: "path"
    StackTrace:
        System.ArgumentNullException { internal static void Throw(string paramName) { ... } } 
        System.ArgumentNullException { public static void ThrowIfNull(object argument, string paramName) { ... } } 
        System.ArgumentException { private static void ThrowNullOrEmptyException(string argument, string paramName) { ... } } 
        System.IO.Strategies.FileStreamHelpers { internal static void ValidateArguments(string path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, int bufferSize, System.IO.FileOptions options, long preallocationSize) { ... } } 
        
        VL.Lib.IO.Obsolete.ObsoleteFileNoSharing+<>c__DisplayClass7_0 { internal System.IO.Stream <Update>b__0() { ... } } 
        VL.Lib.Basics.Resources.ResourceProvider+<>c__DisplayClass1_0`1 { internal VL.Lib.Basics.Resources.IResourceHandle<> <New>b__0() { ... } } 
        VL.Lib.Basics.Resources.Provider`1 { public virtual VL.Lib.Basics.Resources.IResourceHandle<> GetHandle() { ... } } 
        VL.Lib.IO.XDocumentWriter { private void Write(VL.Lib.Basics.Resources.IResourceProvider<System.IO.Stream> provider, System.Xml.Linq.XDocument document) { ... } } 
        VL.Lib.IO.XDocumentWriter { public void Update(VL.Lib.Basics.Resources.IResourceProvider<System.IO.Stream> input, System.Xml.Linq.XDocument data, bool write) { ... } } 
        _VL_Xml_.System.XML.XMLWriter_XDocument_PVpTLN2ieLzPuDrY7SZ3Tv { public _VL_Xml_.System.XML.XMLWriter_XDocument_PVpTLN2ieLzPuDrY7SZ3Tv Update(VL.Lib.IO.Path File_Path_In, System.Xml.Linq.XDocument Data_In, bool Write_In) { ... } } 
        _VL_Xml_.System.XML.XMLWriter_K3RuV8m5vRVMCM7TAI7w2R { public _VL_Xml_.System.XML.XMLWriter_K3RuV8m5vRVMCM7TAI7w2R Update(VL.Lib.IO.Path File_Path_In, System.Xml.Linq.XElement Data_In, bool Write_In) { ... } } 
        _VL_Audio_UI_.Audio.SettingsUI.Config.SettingsWriter_A6ctguGIyCfN0jhp8IqyW4 { public _VL_Audio_UI_.Audio.SettingsUI.Config.SettingsWriter_A6ctguGIyCfN0jhp8IqyW4 Update(VL.Lib.IO.Path File_Path_In, _VL_Audio_UI_.Audio.SettingsUI.AudioSettings_R Input_In) { ... } } 
        _VL_Audio_UI_.Audio.SettingsUI.Controller_S3CWhfU8QqfLJ3sXU76kav+<>c__DisplayClass3_0 { internal System.Tuple<object, _VL_Audio_UI_.Audio.SettingsUI.AudioSettings_R> <Update>b__2(object s_67, _VL_Audio_UI_.Audio.SettingsUI.AudioSettings_R Input_1_In_68) { ... } } 
        VL.Lib.Reactive.ForEach`3 { protected virtual void OnNext(TIn input) { ... } } 
        VL.Lib.Reactive.ObservableInputBase`1 { private void SafeOnNext(T input) { ... } } 

i can confirm this driver to not work with vvvv as of now. unfortunately this is due to an incompatibility with it to vvvv’s underlying audio library.

is there any particular reason you need to use this driver and not any of the other asio drivers?

I was just doing a bit of research on low latency ASIO drivers, in order to get the best performance with a specific audio interface.
Sometimes the vvvv sugested drivers are not the best option with some devices.
Any plan to overcome this limitation?
Thanks

i’m afraid not planned since out of scope of our code. but as always, if this happens to be a show-stopper for a commercial project, let’s talk.