I am trying to get a webcam-feed from a site onto a dx9-renderer. And, if possible, from a lot of different webcams… therefore it doesn´t simply work with html-renderer.
Well I allready consulted the forums, and since I am a beginner I am kind of overwhelmed by everything.
What I tried to do, is taking a “html-get” node → “dynamic texture” → quad and renderer. but it doesn´t show anything on my quad.
I think what your are trying to do can not be done with VVVV right now. One would need some kind of “videostreaming-client-node” which doesn´t exist up to now.
The HTTP Get node isn´t capable of fetching videostreams.
wow, thanx…
I´ am totally new to vvvv… working with it since one week…
but I will keep you updated here with my project…
its a master thesis and i am working on a little amchien.
if somebody is interested how to build a infrared sensor, i found this nice page: http://www.stoffelshome.de
very very useful
i built something similar with v4: works, but not too good: html-render → gdi texture → quad(with transforms) → dx9render → dx9 texture → writer.
so far for one webcam-feed it works. but what i tried to do is to display various webcam-feeds (from various locations) on one renderer. and that s not possible with the method mentioned above (since you are always recording parts of the computer desktop too). hmmm…
news from the webcam front: i dont know if this is commonly known, but a lot of webcams are not streamed, but resolved in mjpeg, which is basically one jpeg after the other (correct me, if i m wrong). knowing that, it s possible fetching webcam “streams” via vvvv. YEAH!
BUT: i tried to use the html-get node doing this. it works, but i ve got problems with the reloading speed (as it would be on a regular webpage, where it looks like a movie). any ideas out there?
the problem is that you are trying to reload the image without knowing / checking if it has finished loading yet. So if it hasn´t finished, the attempt to load it will be stopped and restarted when you trigger the refresh pin.
anybody got an idea why those fetched images are so low in resolution. i allready adapted backbuffer width and hight to the size the (online) image has…