Is it possible to refer to the vvvv root path in a shader #include in order to create relative paths to files sitting in other packs etc?
Thanks a lot.
Is it possible to refer to the vvvv root path in a shader #include in order to create relative paths to files sitting in other packs etc?
Thanks a lot.
you should find the answer to this here under “Functions and Includes”:
EX9.HLSL.Introduction | vvvv
i’d assume this works the same for DX11
Works. Thank you!
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