hi everybody,
i was using the obj_depth node by dottore to use it with the DOF node but if i spread the objects along z from 0 to -8 and using a camera to view the entire field all the objects become white (as if they all were in the same z) instead if i spread them with z from -1 to 1 (withouth using a proper camera because all the objects fits in the renderer) it works…
i have attached the patch i was testing it with and if you need you can find the DOF plugin here dof
hope someone can give me some tips on what i am doing wrong, thanks
cheers
obj_depth test.v4p (32.1 kB)