Had a few ideas for some extra options on plugin/shaders interface:
- Being able to load pre compiled shaders: Think it’s possible, would save load time on some which can take 2-5 minutes to compile.
- Create links dynamically from a plugin.
- Have the plugin host to send events on each evaluation phase: Like OnBeginEvaluate,OnEndEvaluate,OnBeginRender…
- Possibility to create Feedback pins, like framedelay does.
- Possibility to create “Editable DataTypes” (like value,color…)
Thanks