One-pass Turbulent Displace

hi all,
has anyone simple 2D one-pass shader like Turbulent Displace in After Effects?
i would need DX9 with options to animate: size, amount, displacement offset and evolution.
I tried to use Twirl (EX9.texture Filter), but with spreading input of all parameters it’s getting too heavy for GPU
https://vvvv.org/sites/default/files/imagecache/large/images/TD.jpg

here an approximation
using displace filter, it depends what your control texture is

turbulent approx.zip (72.6 kB)

thanks, but there are 3 passes involved.
I thought about “all-in-one” shader with perlin function, blur and soft displacement inside