Hello,
is there any patch like the tonfilm´s ones but only for working in 2d?
I´m trying to interact with a camera and simple objects.
Is posible to do that with attractors?
thanks a lot
Hello,
is there any patch like the tonfilm´s ones but only for working in 2d?
I´m trying to interact with a camera and simple objects.
Is posible to do that with attractors?
thanks a lot
hi, vux made a plugin for 2d physics:
http://vvvv.org/tiki-index.php?page=vux-plugins-box2d
Thanks tonfilm ;) and thanks too for the ode geos 3d ones
Hey, anybony knows how to run this plugins?
i´ve extracted to my plugin directory, when i open the patches i can see the plugin nodes but nothing appears in the render screen.
i´m running the beta 20
thanks a lot
hi lasal,
perhaps you should go to beta 21, which is really good.
I´m thinking on it but some of my patches doesn´t run well on it, decreasing fps
Thanks
hello, just to confirm, that beta 21 is required to run box2d nodes.
Have fun :)
Thanks VUX, i´ve installed the beta 21 and the box2d is really interesting.
But my stuff runs 5-10 fps slower :S
return to beta 20, the most regular and fast version for me.
thanks a lot
hi lasal, i made something like that for a work, i used the odegeos, and a contour on videoin. Then every point of contour was converted in a spheregeos, so i can use the collision detection of the geos instead of attractors. the result is not perfect, but goes well. For the 2d i simply put the camera really far with a large amount of zoom, so the prespective is very very parallel (and it seems 2d)
Hi Screamer!
This is a good idea, i will try it.
Thanks a lot ;)