Hi,
how can I multiply a Matrix4x4 by a Vector3D (like the applytransform) in a dynamic plugin?
This site says it can be done with the * operator:
pluginspecs/html/M_VVVV_Utils_VMath_Matrix4x4_op_Multiply_4.htm
but I get an error saying that the * operator cannot be used on VVVV.Utils.VMath.Vector3D and VVVV.Utils.VMath.Matrix4x4
is it not implemented or am i missing something?
thanks