Hi there!
is there some way to make a line with a variable thickness?
Like at one end its very thick and at the other its very thin…
Thanks in advance :)
Hi there!
is there some way to make a line with a variable thickness?
Like at one end its very thick and at the other its very thin…
Thanks in advance :)
Hey,
You can try Instance Noodle’s SplineBuffered!
alternatively try Rope (DX9) or Rope (DX11)