Im trying to kill my aliens by sampling and holding the ID of the point being hit and then trying to delete the slice that has been hit and after a frame delay feed that spread back in? but cant seem to wrap my head about how to delete those slices
I would recommend using the store node. Strangely it works without frame delay? In the example is another solution where the alien is just “deactivated” - maybe also a possible solution.
If you delete a slice you could get troubles with the ids - if alien 9 is deleted alien 11 becomes alien 10 etc…
for the second example you have to reset the store node first