Is it possible to bring a camera from a FBX file into VVVV Gamma using Stride?

Hi there!

I made a 3D scene in Houdini and I would like to bring the geometry and the camera into VVVV Gamma. If I use “FileModel” the geometry is brought in, but I dont think there is a “FileCamera” available, that I assume it could bring the camera into VVVV from that FBX file…

Being so, How do I bring an existing camera from a 3D file into VVVV Gamma?

Thanks in advance!

There is an Assimp nuget that might be able to get the camera from a fbx file:

I was wondering myself and tried it but no luck. It seems there are nodes available but could not make it work neither with the nuget provided fbx or my test fbx exported from cinema 4d. There seems to be some camera data like the view matrix, position etc. but the outputs seem to be some defaults, not the real data and might also need some conversion (the fov for example).

Here is my attempt derived from the nuget help patch if you want investigate it further:

Reference assimp camera.vl (63.1 KB)

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You can via alembic. It’s much more smooth pipeline

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Thats interesting, not sure why I didnt think about that at first, as most of the time I do also export Alembic to send from one DCC to another…

Let me look into both and see what I can get.

Thanks for the help! :)