Hello everyone,
it’s probably very basic noob question, but could anyone break down for me the right way to import meshes (for example from houdini or anything else) into vvvv gamma, so then I could use them not only as objects in the scene but also in shaders (for example doing something with vertex shader).
I managed to import some basic tube mesh for example, but I can’t even apply pbr material to it, or if I try to do something with vertex shader it’s all over the place and textures work wierd.
Sorry if this question doesnt make sense, I honestly don’t know what I am doing D: