ahoj! It is possible to operate a “texture transform” in order to show on a quad a non-square section of a texture? This is what I mean:
https://vvvv.org/sites/default/files/imagecache/large/images/image.png
I want to see on the quad the section of the texture highlighted in white… this is my goal:
https://vvvv.org/sites/default/files/imagecache/large/images/Goal.png
I tryed to apply the homography tranform and the inverse of it, but no luck till now
https://vvvv.org/sites/default/files/imagecache/large/images/image2.png
https://vvvv.org/sites/default/files/imagecache/large/images/image3.png
any idea?
texturemap.rar (56.5 kB)