Global Channel Presets: renaming a preset creates a new one

Hey!

I’m using 7.0 preview 0-293.

Playing with Global Channel Presets (I wish I explored that earlier, this is awesome!), I noticed that “Renaming” a preset actually creates a new one in the /presets folder, alongside the original one with its old name.

In other terms, it seems “Rename” acts exactly as “Save As” instead of updating the existing preset name.

HPH!
T

Will be fixed in upcoming

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