Hi all, using DX11, is there a way to detect the point of intersection between a ray ( line equation or vector) and a geometry ?
Thank you all.
Hi all, using DX11, is there a way to detect the point of intersection between a ray ( line equation or vector) and a geometry ?
Thank you all.
Thank you very much, will try that, for now I just enjoyned helppatch :DDD winning helppatch :D