I’m having some problems getting size of rendered text from a EX9 Text node. I need to fit over things dynamically round some text so I need to know its extend within the renderer.
Hi Tonfilm, thanks for your reply! That’s not really what I want to do though, I just created the simplest demo possible of the problem for that patch I uploaded. What I need is a way to get the extent for the text, it looks like the Text node is outputting this information but I can’t seem to transform it into the same coordinate space as everything else.
This seems like something that would be pretty essential for many uses of the Text node, I’m hoping there’s a simple solution I’ve missed!