hum… continuing in my " many question how to ":
vvvv is powerfull and many things are vvvvery possible.
but i m trying to get random translations paths, not based on smooth curves but on angled patterns…
bspline is my friend, is that right ? or is there another approach ?
Map (Value Interval) is also nice for interpolating lineary. might be easier to handle than the bspline … @kalle did a cool simple timeline out of that node.