Hi! I’m trying to create a wrapper for an existing C# library that can take SKCanvas to draw itself. I thought I could be able to take the existing Rectangle (Bounds) node and make changes on top it. But when I import Rectangle (Bounds) in my patch and I open it, I see an error saying “Not found: RenderingNodeHelper”.
Add VL.Skia as dependency to your VL document and save it
Close the document in vvvv
Open it with a text editor
Find the line (at the end of the document) that references VL.Skia, should look similar to this: <NugetDependency Id="DyxMVtWjl06McvbixxN4D4" Location="VL.Skia" Version="2025.7.0-0293-g948ffb0dd8" />
Add the following attribute IsFriend="true": <NugetDependency Id="DyxMVtWjl06McvbixxN4D4" Location="VL.Skia" Version="2025.7.0-0293-g948ffb0dd8" IsFriend="true" />