contour spits out the xy coordinates of detected shapes. i’m wondering how to create a vertex shape out of these points. connecting arbitrary transform to a grid sort of does the job but as the coordinates are different at every frame the result is somehow quite random. any hint on how to make a steady or slowly morphing shape ?
did resampling…so i’m on the right way :)
cheers for pointing at delaunay…gonna try that. why is there no help file and whats the meaning of the name delaunay ?