Changed always true with record

Hi all

Even though nothing is changing, changed is always true in this case:

You are constantly creating new instances.

ah, so I need to make a Join operation I guess

IIRC a Join operation would be equal to Create, and that would detect Changed also all the time. What you need to do is to store the Object into a pad and then you can detect Changed on Update… something like this:


And that would be identical to enabling the “Process Node” feature for the record:


I don’t understand this. The moment I connect a Spread to the corresponding input pin, it says changed the whole time again


if it is not connected, it behaves as expected

ah, @chk was fast

Where does the Spread come from?

Point Editor

thanks @chk and @bjoern now it is working as expected.

Apparently there is still quite a bit of Beta in muscle memory and understanding