I want to use optical flow to applie force on my bodies, to avoid using kinect or 2d skeleton tracking.
pixelshader filter out the areas with the most movement + contour + center of movement and direction = apply force? just wild guessing here :)
@timpernagel
would you care to share how you used the optical flow to control your bodies in box2d?
So basically the workflow is: OpticalFlow from Camera → Pipetting the OF-image with the center-positions of your Box2D-Objects → Assigning the value as an acceleration to the coresponding Box2D-body