Hi, me again with Audio stuff, sorry if it was already discussed in other threads, please let me know if i’m missing something here.
I’m having some problems in order to get Audio working on a new computer.
Fresh vvvv install 7.0-0005 using gamma launcher.
If I load an existing project using the provided DriverSettings node i get this.
Audio Configuration panel is empty.
Failed to run handler of VL.Audio Configuration
System.NullReferenceException: Object reference not set to an instance of an object.
at VL.Audio.AudioEngine.GetSupportedChannels(Int32& inputChannels, Int32& outputChannels)
at _VL_Audio_.Audio.DriverStatus_KO34XCKo2v1OzrwCrrrcJnProgram_.Update(DriverStatus_KO34XCKo2v1OzrwCrrrcJn __self, Boolean& Is_Playing_Out, String& Selected_Driver_Out, Boolean& Driver_Is_Default_Selection_Out, Boole
an& Is_ASIO_Out, Int32& Sample_Rate_Out, Int32& Buffer_Size_Out, String& Selected_WASAPI_Input_Device_Out, Boolean& WASAPI_Input_Is_Default_Selection_Out, Int32& Available_Input_Channels_Out, Int32& Open_Input_Channels_
Out, Int32& Available_Output_Channels_Out, Int32& Open_Output_Channels_Out, Int32& ASIO_Input_Channel_Offset_Out, Int32& ASIO_Output_Channel_Offset_Out, String& Last_Error_Out) in C:\Program Files\vvvv\vvvv_gamma_7.0-00
05-gfd21b8f14a-win-x64\packs\VL.Audio\VL.Audio.vl.2.cs:line 1772
at _VL_Audio_.Audio.DriverStatus_KO34XCKo2v1OzrwCrrrcJn.Update(Boolean& Is_Playing_Out, String& Selected_Driver_Out, Boolean& Driver_Is_Default_Selection_Out, Boolean& Is_ASIO_Out, Int32& Sample_Rate_Out, Int32& Buff
er_Size_Out, String& Selected_WASAPI_Input_Device_Out, Boolean& WASAPI_Input_Is_Default_Selection_Out, Int32& Available_Input_Channels_Out, Int32& Open_Input_Channels_Out, Int32& Available_Output_Channels_Out, Int32& Op
en_Output_Channels_Out, Int32& ASIO_Input_Channel_Offset_Out, Int32& ASIO_Output_Channel_Offset_Out, String& Last_Error_Out) in C:\Program Files\vvvv\vvvv_gamma_7.0-0005-gfd21b8f14a-win-x64\packs\VL.Audio\VL.Audio.vl.2.
cs:line 1742
at _VL_Audio_UI_.Audio.SettingsUI.Controller_S3CWhfU8QqfLJ3sXU76kavProgram_.Update(Controller_S3CWhfU8QqfLJ3sXU76kav __self, IObservable`1 UI_State_In, AudioSettings_R& Output_Out) in C:\Program Files\vvvv\vvvv_gamma
_7.0-0005-gfd21b8f14a-win-x64\packs\VL.Audio.UI\VL.Audio.UI.vl.1.cs:line 1115
at _VL_Audio_UI_.Audio.SettingsUI.SettingsUI_Widget_Icd0LROqxeNLm3bsDoYisRProgram_.Update(SettingsUI_Widget_Icd0LROqxeNLm3bsDoYisR __self, ColorTheme_R ColorTheme_In, Context& Output_Out) in C:\Program Files\vvvv\vvv
v_gamma_7.0-0005-gfd21b8f14a-win-x64\packs\VL.Audio.UI\VL.Audio.UI.vl.1.cs:line 4213
at _VL_Audio_HDE_.__auto.VL_Audio_HDEApplication_VyP04T5McEJP0VF85XlHM4Program_.<>c__DisplayClass0_0.<Update>b__8(Object stateInput_64, IReadOnlyList`1 inputs_65, IReadOnlyList`1 incomingLinks_66, Object& stateOutput
_68, Spread`1& outputs_69) in C:\Program Files\vvvv\vvvv_gamma_7.0-0005-gfd21b8f14a-win-x64\packs\VL.Audio\VL.Audio.HDE.vl.1.cs:line 4018
at _VL_ImGui_.ReGui.ImmediateModeNode_C.<>c__DisplayClass3_0.<Update>b__0(Context Obj_In_51)
at VL.ImGui.Widget.Update(Context context)
at VL.ImGui.ToSkiaLayer.Update(Widget widget, Boolean dockingEnabled, Spread`1 fonts, Boolean fullscreenWindow, IStyle Style)
at _VL_Audio_HDE_.__auto.VL_Audio_HDEApplication_VyP04T5McEJP0VF85XlHM4Program_.<>c__DisplayClass0_0.<Update>b__0(Object stateInput_22, Object& stateOutput_24, IWindow& window_25) in C:\Program Files\vvvv\vvvv_gamma_
7.0-0005-gfd21b8f14a-win-x64\packs\VL.Audio\VL.Audio.HDE.vl.1.cs:line 4027
at VL.HDE.WindowFactory.Update(String name, CreateHandler create, UpdateHandler update, Int32& activeWindowCount)