I am currently struggling to get the MouseWheel Delta from the InputSource of a Stride window.
It seems that getting the MouseWheel in Stride is only possible using InputManager, but that means that if you have several Stride Windows, you cannot know which window the mouse wheel delta came from. But that is kind of the point of using the InputSource coming out of the window, right?
The only node I could find is WheelDelta from the MouseWheelEvent class, but I don’t know how to get it from the iMouseDevice.
I looked at SplitMouseDevice that comes with the Stride Nuget and there its also simply using InputManager for the Mouse wheel delta:
So I need either one of these things:
- A way to get the mouse wheel delta from the Input Source of the Window
- Or a way to know which window the pointer is currently over (and which is in the foreground)
It basically needs to work that I can have 2 stride windows partly overlapping and it gets the mouse wheel delta only of the window that the cursor is over AND its the one in the foreground.


