how to get dimensions of a Texture or a StructuredBuffer in sdsl?
(I noticed that GetDimensions hlsl method raises an error in sdsl)
It would be also nice to know how to inherit automatically output size (Target) from incoming texture.
Thanks!
how to get dimensions of a Texture or a StructuredBuffer in sdsl?
(I noticed that GetDimensions hlsl method raises an error in sdsl)
It would be also nice to know how to inherit automatically output size (Target) from incoming texture.
Thanks!
IIRC it’sViewSize.
hm and how to use it then? Can’t find easily any example :/
it is shown here: TextureFX | vvvv gamma documentation
and how about the dimensions of StructuredBuffer? does it make sense to call ViewSize as an array attribute?