Replicate beta InstanceNoodles SplineBuffered in gamma

Hey folks, I am trying to port some of my beta patches into gamma finally. What i am currently hesitating about is how to replicate the beta InstanceNoodles SplineBuffered GSFX in gamma.
I understand that gamma handles instancing differently, so I am actually just wondering if there is a gamma node doing something similar, that is, given a set of input control points, radius and profile resolution, it interpolates the points into a smooth curve and renders a smooth 3D spline / tube with N sides along the curve (regardless of instancing)? Couldn’t find anything even in Fuse!

You should check the Packs there was one with splines not so long ago.

I think vl.addons has it