What do you want to learn in this workshop?
How to start playing with shaders, also interested in compute shaders and what you could use them for
Do you want the workshop to focus more on technical aspects/skills or on creative experiments and output?
Bit of both
How long do you want the workshop to be?
2 x 3hr ? 1 for beginners and 1 for advanced?
Do you have an idea who you want to host the workshop?
Don’t know, but think these could go hand in hand with the specialised instance noodles and ray marching workshops that are already proposed.