hey everyone,
it is possible to realize this “zini”-effect without this
blend-alpha trick, so that you can work with normal texture-backgrounds and image-content in front without this fading-delay.
thanks for your support
noizefield.v4p (9.1 kB)
hey everyone,
it is possible to realize this “zini”-effect without this
blend-alpha trick, so that you can work with normal texture-backgrounds and image-content in front without this fading-delay.
thanks for your support
noizefield.v4p (9.1 kB)
you could render the trail image into a texture and blend that over your scene… but its a bit tricky with the blendings…
else save your animation values in a queue, draw many objects from it and then adjust the color of each…
noizefield.v4p (16.8 kB)