I’m trying to get a bit more familiar with V4 gamma and VL but it’s pretty confusing sometimes.
Maybe someone can spare a minute and help me out …
It’s basically a multitouch queue thingie… I want to draw with multiple fingers and have the traces fade away slow. The problem is: As soon as I remove one finger, the corresponding trace goes away.
I narrowed it down to an issue which I don’t understand in VL… check the patch.
Why do the slices disappear, after I added them into the spread and lower the slice count? Shouldn’t they stay inside the Pad, regardless of the Slicecount on the Input?
Any ideas?VLQueue.zip (18.3 KB)