VL.Mapper - Projection mapping in gamma

So I did replace le texture reader (internal) by a classical one (stride textures) in the cache node

And its working now… weird..

Hello @k3XX

Thank you again for this really nice tool!, I’m using it all the time :)

I was wondering if you still plan to work on your todo list? Maybe I can help on support, if you’re interested!

Many of those feature on your list could be really nice to have!!

Thank you again!! :)