It isn’t the most easy thing for a maths noob like me, but I figured something out, making it spreadable was only do-able using the CDR from the plugings pack (big thnx to WOEI!!), and actually, that is what it is making it look so complicated. Cartesian does the magic.
Next is trying to create a three, and let that grow slowly, and figure the timing for every leaver… thnx for the inspiration!!
It isn’t the most easy thing for a maths noob like me, but I figured something out, making it spreadable was only do-able using the CDR from the plugings pack (big thnx to WOEI!!), and actually, that is what it is making it look so complicated. Cartesian does the magic.
Next is trying to create a three, and let that grow slowly, and figure the timing for every leaver… thnx for the inspiration!!
i was thinking on a way to use particle plugin with feedback, so the origin gets changed with the actual position of a particle and so on… the thing to solve would be to create that kind of spiral movement
I didn’t have much luck with the L systems, but I did make a slightly messy patch using West’s spirals. It is spreadable, and has a little bit of animation added.
I didn’t have much luck with the L systems, but I did make a slightly messy patch using West’s spirals. It is spreadable, and has a little bit of animation added.
To make them grow, this is what I did, first I made a branch, like you did, and than I figured out on what points to add the leaves, what slices of that branch are the points to attach the leaves. I used some rubish math to get them to the out side of a corner.
Next, just use an animated getslice, and you can let them to grow. I used an I (spreads) and on the ‘to’ pin I used LFO * Spreadcount. Than I send that I (spread) to 2 getslice nodes for XY of the rope. When the LFO * Spreadcount is bigger than the slice I want my leaves to attach, I started the leaves to grow.
Will try to figure this for you tonight.
For animating of the leaves, just wiggle the rotations and Size, since the connection to the branch is fixed it can look cool.