There are a few basic questions I’d like to discuss here because they still don’t seem to be answered in the documentiation very well.
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Why does the EX9 renderer have discrete inputs for view and projection and do I have to use both of them to get an accurate projection of my 3D environment?
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What is the correct order for connecting Transformation, AspectRatio and Perspective node and which input do I use for which of these nodes?
I think one basic example setup would help a lot.
Cheers,
Sven