Hi, i have some unsafe struct
eg:
public unsafe struct YGNode : IDisposable
{
/// <inheritdoc cref="Interop.YGNodeNew()"/>
public static YGNode* New()
{
return Interop.YGNodeNew();
}
}
I’m trying to use it in VL:
public static class NodesTest
{
// Seems to be never picked up if returns unsafe pointer
public static unsafe YGNode* Create() => YGNode.New();
}
however VL seems to never recognize that:
test project: https://github.com/antokhio/YogaSharpVL