heyhey,
the TextureToImage Node behaves strange and crashes with “the given dimensions are greater than the length in bytes of the given data”.
The strange thing is that it works sometimes, but unfortunately I could not figure out the reasons…
heyhey,
the TextureToImage Node behaves strange and crashes with “the given dimensions are greater than the length in bytes of the given data”.
thanks, btw, everyone can make issues on our repo, it’s open-source:
Thanks, will be fixed in upcoming builds. See linked issue for details.
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