ahoj guys! I’m writing my first shader in DX11, wop woooooop, and I have a question: it is possible to set the default size for the texture (different from 256x256)?
https://vvvv.org/sites/default/files/imagecache/large/images/size01.png
checking the help file for noise (DX11.textureFX) looks like that the texture there come out at 400x400
https://vvvv.org/sites/default/files/imagecache/large/images/size02.png
thaaaaaaaaaaaaaaaaaanks
SizeTexture.v4p (5.0 kB)