First off, GS_SuppressDiagonals.fx is really cool! Huge thanks to VUX (how do I link again, @VUX #VUX ?)
Now my question, is there a way to get back culling or front culling to work with rasterizer? (Just getting a no culling look)
Thanks for any help :D
Don’t think so, since you turn geometry to lines… This not meshes anymore, I think there was wire effect you can do so, otherwise you have to replace slimes with quads…
Thanks @antokhio :D
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