Following discussion in the Superphysical contribution https://vvvv.org/contribution/superphysical#comment-257144 about how to access single color or material when instancing geometries.
Resuming:
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at the moment it is not possible @mburk is working on it
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in the branch GitHub - michael-burk/SuperPhysical at Deferred+Forward there is “a material ID buffer, which specifies what material to use per instance”
this also comes from this other topic in Particles.DX11