Stride - rotate Problem

Hi!
I stuck with a quite simple problem.
I cannot rotate a Quadrenderer without distorting the aspect ratio.
See screenshot.
The pin Anchor does not make any changes?

(In skia the same transformationmatrix leads to a different result.)

Tried it with 3.3 and also the newest alpha.

Soled.
Use a RenderView and set the Aspect there.

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