motzi
November 25, 2021, 11:36am
1
this might be related to these known issues:
when giving a material a transparency attribute (like “Blend”) it is not being taken into account until you restart the patch (F9) and the same is true when removing this attribute.
Build a simple patch like this to see the effect:
Stride 21.4 stable (but the same was true for the latest previews)
1 Like
bjoern
November 26, 2021, 9:37am
2
I think this issue is already tracked:
opened 01:13PM - 05 Aug 21 UTC
closed 09:35PM - 20 Mar 23 UTC
bug
VL.Stride
fixed-in-stride
"Transparency (Blend) on Materials only works after toggling Is Shadow Caster."
…
see video at: https://matrix.to/#/!wujnTyabvItCIgnlFd:matrix.org/$162816884440784DjGTV:matrix.org?via=matrix.org&via=experienss.modular.im&via=nordgedanken.dev
1 Like
system
Closed
November 26, 2022, 9:37am
3
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