hi all,
I try to blend skeleton points with user map from kinect, I want them disappeared when they are outside the silhouette.
I try multiply blend mode with no results,
the best one is difference, but points are not black outside the silhouette, they just take another color…
In the future I would like to texturize my silhouette, so is there a blend mode to just say: ok I take silhouette alpha channel and I apply it to skeleton points. In my patch, I’m not sure that it takes the alpha channel only…
any help would be appreciated,
thx
ad.
blend-skeleton-forums.v4p (69.2 kB)