I’m new to VVVV, and am itching to try out some of the shaders from the User Shaders page. I wonder if anyone could be kind enough to take me through the process of getting, say, the SuperFormula or CurvesSimple shaders up-and-running in VVVV.
I’ve managed to get Ernst Hot’s Gradients shader to work, but have so far had no success with any of the other ones. I’m not looking for a bells-and-whistes setup, just the basics so that I can see some output from the shader, and fiddle with some of the parameters.
thanks for getting back to me.
Yes, I’m interested in Vertex Shaders. The only FX I’ve managed to get going so far is a Pixel-Shader-based one, so I guess what I need to know is which modules I need to hook up to the input pins of a Vertex-Shader based effect like SuperFormula or CurveSimple, in order to see some output.
As I said, I’m new to vvvv, so I’m afraid I don’t know the correct terminology for some things.
Incidentally, I have had a look at the PixelShader tutorial. I’ve messed around with Fragment shaders in GLSL, so I have some familiarity with Pixels shaders. I’m a little less sure how to deal Vertex Shaders, though, in HLSL or GLSL…