Sensor suggestion for interactive steering wheel

What would be a good sensor or device to use for a simple interactive steering wheel (outdoor)?
I’ve been testing with Wiimote in beta but this crashes when the controller disconnects.. Any idea?

Phidgets always play nice with vvvv

For most of the rotary sensors you would need to implement encoder interface since it seems not to be part of the nuget.There are 2 rotary encoders though that are bit limited in rotations but would work oob via VoltageRatioInput on a phidget vint hub.

Depending on whether you need the steering wheel to rotate within a limited range or continuously (360° and beyond), you could use either a standard potentiometer (for limited rotation) or a rotary encoder (for continuous rotation).

Phidgets is a simple otpion, but also poti or rotary encoder plus arduino or esp32 would do the job.

A potentiometer (poti) is a resistor resulting in analog values (from e.g. 0.00 → 1.00 in vvvv), while a rotary encoder let’s you detect rotational impulses as digital values (a tiny bit of Arduino Script or vvvv patching required).