not exactly a bug but a question of concept…
when scaling the renderview 2-dimensionally its X and Y Mouse Output should be scaled too? ok maybe not, becausue scaling is just another transformation.
just a thought…
not exactly a bug but a question of concept…
when scaling the renderview 2-dimensionally its X and Y Mouse Output should be scaled too? ok maybe not, becausue scaling is just another transformation.
just a thought…
hi ele,
the renderer itself (how you see it), is just a projection of a 3d space into a 2d space which is always the same. the mouse lives in the 2d space …
anway this is an old feature request with some subtle details…
we´re thinking about that